Realisation : 2012
Modeling : Blender 2.63
Rendering : Octane 301
Hardware used for rendering: Two GTX580 3GB

Just had some fun creating a decorative environment based on numbers and letters.

Render time : As always it depends from one image to another but it may varies from 2h to about 3h

All the renderings have been made using the Direct Lighting mode 4 kernel (like brute force in other render engines)

I used an HDR map to illuminate the scene but as it wasn't very efficient, I also used some mesh lights behind the windows to increase the entering light.

Postprocessing :

  • To remove residual noise
  • To fix some lighting and contrast and to improve light entering from windows fx



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